/third_party/flutter/skia/src/effects/ |
D | SkEmbossMaskFilter.cpp | 32 normalize3(newLight.fDirection, light.fDirection); in Make() 33 if (!SkScalarsAreFinite(newLight.fDirection, 3)) { in Make() 49 memcpy(light.fDirection, direction, sizeof(light.fDirection)); in MakeEmboss() 66 SkASSERT(SkScalarsAreFinite(fLight.fDirection, 3)); in SkEmbossMaskFilter() 109 matrix.mapVectors((SkVector*)(void*)light.fDirection, in filterMask() 110 (SkVector*)(void*)fLight.fDirection, 1); in filterMask() 114 SkVector* vec = (SkVector*)(void*)light.fDirection; in filterMask() 115 vec->setLength(light.fDirection[0], in filterMask() 116 light.fDirection[1], in filterMask() 117 SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1])); in filterMask()
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D | SkEmbossMask.cpp | 53 SkFixed lx = SkScalarToFixed(light.fDirection[0]); in Emboss() 54 SkFixed ly = SkScalarToFixed(light.fDirection[1]); in Emboss() 55 SkFixed lz = SkScalarToFixed(light.fDirection[2]); in Emboss()
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/third_party/skia/src/effects/ |
D | SkEmbossMaskFilter.cpp | 33 normalize3(newLight.fDirection, light.fDirection); in Make() 34 if (!SkScalarsAreFinite(newLight.fDirection, 3)) { in Make() 50 memcpy(light.fDirection, direction, sizeof(light.fDirection)); in MakeEmboss() 67 SkASSERT(SkScalarsAreFinite(fLight.fDirection, 3)); in SkEmbossMaskFilter() 110 matrix.mapVectors((SkVector*)(void*)light.fDirection, in filterMask() 111 (SkVector*)(void*)fLight.fDirection, 1); in filterMask() 115 SkVector* vec = (SkVector*)(void*)light.fDirection; in filterMask() 116 vec->setLength(light.fDirection[0], in filterMask() 117 light.fDirection[1], in filterMask() 118 SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1])); in filterMask()
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D | SkEmbossMask.cpp | 53 SkFixed lx = SkScalarToFixed(light.fDirection[0]); in Emboss() 54 SkFixed ly = SkScalarToFixed(light.fDirection[1]); in Emboss() 55 SkFixed lz = SkScalarToFixed(light.fDirection[2]); in Emboss()
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/third_party/skia/modules/sksg/include/ |
D | SkSGRect.h | 52 uint8_t fDirection : 1; member 56 return static_cast<SkPathDirection>(fDirection); in getDirection() 58 void setDirection(SkPathDirection dir) { fDirection = SkTo<uint8_t>(dir); } in setDirection() 95 uint8_t fDirection : 1; member 99 return static_cast<SkPathDirection>(fDirection); in getDirection() 101 void setDirection(SkPathDirection dir) { fDirection = SkTo<uint8_t>(dir); } in setDirection()
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/third_party/flutter/skia/modules/sksg/include/ |
D | SkSGRect.h | 52 uint8_t fDirection : 1; member 56 return static_cast<SkPath::Direction>(fDirection); in getDirection() 58 void setDirection(SkPath::Direction dir) { fDirection = SkTo<uint8_t>(dir); } in setDirection() 95 uint8_t fDirection : 1; member 99 return static_cast<SkPath::Direction>(fDirection); in getDirection() 101 void setDirection(SkPath::Direction dir) { fDirection = SkTo<uint8_t>(dir); } in setDirection()
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/third_party/skia/src/gpu/effects/ |
D | GrBicubicEffect.cpp | 43 if (bicubicEffect.fDirection == GrBicubicEffect::Direction::kXY) { in emitCode() 68 const char* d = bicubicEffect.fDirection == Direction::kX ? "x" : "y"; in emitCode() 77 if (bicubicEffect.fDirection == Direction::kX) { in emitCode() 204 , fDirection(direction) in GrBicubicEffect() 213 , fDirection(that.fDirection) in GrBicubicEffect() 217 uint32_t key = (static_cast<uint32_t>(fDirection) << 0) | (static_cast<uint32_t>(fClamp) << 2); in onAddToKey() 227 return fDirection == that.fDirection && in onIsEqual()
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D | GrGaussianConvolutionFragmentProcessor.cpp | 125 increment[static_cast<int>(conv.fDirection)] = 1; in onSetData() 206 , fDirection(direction) { in GrGaussianConvolutionFragmentProcessor() 217 , fDirection(that.fDirection) { in GrGaussianConvolutionFragmentProcessor() 236 return fRadius == that.fRadius && fDirection == that.fDirection && in onIsEqual()
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D | GrGaussianConvolutionFragmentProcessor.h | 67 Direction::kX == fDirection ? "X" : "Y", fRadius); in onDumpInfo() 86 Direction fDirection; variable
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/third_party/skia/samplecode/ |
D | SampleEmboss.cpp | 28 fLight.fDirection[0] = SK_Scalar1; in EmbossView() 29 fLight.fDirection[1] = SK_Scalar1; in EmbossView() 30 fLight.fDirection[2] = SK_Scalar1; in EmbossView()
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/third_party/flutter/skia/samplecode/ |
D | SampleEmboss.cpp | 28 fLight.fDirection[0] = SK_Scalar1; in EmbossView() 29 fLight.fDirection[1] = SK_Scalar1; in EmbossView() 30 fLight.fDirection[2] = SK_Scalar1; in EmbossView()
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/third_party/skia/modules/skottie/src/effects/ |
D | DirectionalBlur.cpp | 34 .bind( kDirection_Index, fDirection) in DirectionalBlurAdapter() 39 const auto rot = fDirection - 90; in onSync() 49 ScalarValue fDirection = 0; member in skottie::internal::__anon80a96bcc0111::DirectionalBlurAdapter
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D | DropShadowEffect.cpp | 39 .bind( kDirection_Index, adapter->fDirection) in Make() 60 const auto rad = SkDegreesToRadians(90 - fDirection); in onSync() 77 fDirection = 0, member in skottie::internal::__anon98540f310111::DropShadowAdapter
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D | VenetianBlindsEffect.cpp | 47 .bind( kDirection_Index, fDirection ) in VenetianBlindsAdapter() 69 angle = SkDegreesToRadians(-fDirection), in onMakeMask() 151 fDirection = 0, member in skottie::internal::__anonc93d020c0111::VenetianBlindsAdapter
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/third_party/flutter/skia/src/gpu/effects/ |
D | GrGaussianConvolutionFragmentProcessor.h | 41 Direction direction() const { return fDirection; } in direction() 51 Direction::kX == fDirection ? "X" : "Y", in dumpInfo() 97 Direction fDirection; variable
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D | GrBicubicEffect.cpp | 178 , fDirection(direction) { 189 , fDirection(that.fDirection) { in GrBicubicEffect() 205 return fDomain == s.fDomain && fDirection == s.fDirection && fAlphaType == s.fAlphaType; in onIsEqual()
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/third_party/icu/icu4c/source/layoutex/layout/ |
D | ParagraphLayout.h | 333 const UBiDiDirection fDirection; variable 687 return fDirection; in getDirection() 726 …: UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), … in VisualRun() 732 …: UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), … in VisualRun() 739 : fFont(font), fDirection(direction), fGlyphCount(glyphCount), in VisualRun()
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/third_party/skia/src/pathops/ |
D | SkPathOpsAsWinding.cpp | 34 Direction fDirection{Direction::kNone}; member 245 if (direction == contour.fDirection) { in nextEdge() 255 contour.fDirection = direction; in nextEdge() 316 if (parent && parent->fDirection == child->fDirection) { in markReverse() 318 child->fDirection = (Contour::Direction) -(int) child->fDirection; in markReverse()
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/third_party/flutter/skia/src/pathops/ |
D | SkPathOpsAsWinding.cpp | 33 Direction fDirection{Direction::kNone}; member 248 if (direction == contour.fDirection) { in nextEdge() 258 contour.fDirection = direction; in nextEdge() 319 if (parent && parent->fDirection == child->fDirection) { in markReverse() 321 child->fDirection = (Contour::Direction) -(int) child->fDirection; in markReverse()
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/third_party/skia/tools/viewer/ |
D | TouchGesture.cpp | 52 fDirection.set(sx, sy); in reset() 53 fSpeed0 = SkPoint::Normalize(&fDirection); in reset() 57 unit_axis_align(&fDirection); in reset() 78 float tx = fDirection.fX * dist; in evaluateMatrix() 79 float ty = fDirection.fY * dist; in evaluateMatrix()
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D | TouchGesture.h | 69 *dir = fDirection; in get() 74 SkPoint fDirection;
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/third_party/flutter/skia/tools/viewer/ |
D | TouchGesture.cpp | 52 fDirection.set(sx, sy); in reset() 53 fSpeed0 = SkPoint::Normalize(&fDirection); in reset() 57 unit_axis_align(&fDirection); in reset() 78 float tx = fDirection.fX * dist; in evaluateMatrix() 79 float ty = fDirection.fY * dist; in evaluateMatrix()
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D | TouchGesture.h | 65 *dir = fDirection; in get() 70 SkPoint fDirection;
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/third_party/skia/src/effects/imagefilters/ |
D | SkMorphologyImageFilter.cpp | 202 MorphDirection fDirection; member in GrMorphologyEffect 244 char dir = me.fDirection == MorphDirection::kX ? 'x' : 'y'; in onMakeProgramImpl() 292 key |= (static_cast<uint32_t>(fDirection) << 9); in onAddToKey() 307 , fDirection(direction) in GrMorphologyEffect() 323 , fDirection(that.fDirection) in GrMorphologyEffect() 336 this->fDirection == s.fDirection && in onIsEqual()
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/third_party/skia/modules/skottie/src/ |
D | SkottieProperty.cpp | 29 && fDirection == other.fDirection in operator ==()
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