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Searched refs:fFPCoordsMap (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp119 fFPCoordsMap = fGPImpl->emitCode(args, this->pipeline()); in emitAndInstallPrimProc()
239 GrShaderVar varying = fFPCoordsMap[&fp].coordsVarying; in writeFPFunction()
482 return fFPCoordsMap[fp].hasCoordsParam; in fragmentProcessorHasCoordsParam()
DGrGLSLProgramBuilder.h168 GrGeometryProcessor::ProgramImpl::FPCoordsMap fFPCoordsMap; variable