Searched refs:fFloat4 (Results 1 – 17 of 17) sorted by relevance
/third_party/skia/tests/ |
D | SkSLMemoryLayoutTest.cpp | 26 REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4)); in DEF_TEST() 43 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4)); in DEF_TEST() 97 SkSL::Type::MakeArrayType(SkSL::String("float4[4]"), *context.fTypes.fFloat4, 4); in DEF_TEST() 114 REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4)); in DEF_TEST() 131 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4)); in DEF_TEST() 185 SkSL::Type::MakeArrayType(SkSL::String("float4[4]"), *context.fTypes.fFloat4, 4); in DEF_TEST()
|
/third_party/skia/src/sksl/ |
D | SkSLBuiltinTypes.cpp | 25 , fFloat4(Type::MakeVectorType("float4", "f4", *fFloat, /*columns=*/4)) in BuiltinTypes() 139 fFloat4.get()})) in BuiltinTypes() 160 fFloat4.get()}))
|
D | SkSLUtil.cpp | 55 if (type == *context.fTypes.fFloat4 ) { *outType = kFloat4_GrSLType; return true; } in type_to_grsltype()
|
D | SkSLBuiltinTypes.h | 27 const std::unique_ptr<Type> fFloat4; variable
|
D | SkSLCompiler.cpp | 254 symbols->addAlias("vec4", types.fFloat4.get()); in add_glsl_type_aliases()
|
/third_party/skia/modules/particles/src/ |
D | SkParticleBinding.cpp | 55 name, compiler, *compiler.context().fTypes.fFloat4, uniforms, alloc) in SkPathExternalFunction() 173 name, compiler, *compiler.context().fTypes.fFloat4, uniforms, alloc) in SkShaderExternalFunction()
|
/third_party/skia/src/sksl/ir/ |
D | SkSLFunctionDeclaration.cpp | 73 return type == *context.fTypes.fHalf4 || type == *context.fTypes.fFloat4; in check_parameters() 142 return type == *context.fTypes.fHalf4 || type == *context.fTypes.fFloat4; in check_main_signature()
|
D | SkSLIndexExpression.cpp | 37 case 4: return *context.fTypes.fFloat4; in IndexType()
|
D | SkSLVarDeclarations.cpp | 189 if (var->type() != *context.fTypes.fFloat4) { in Convert()
|
D | SkSLType.cpp | 595 case 4: return *context.fTypes.fFloat4; in toCompound()
|
/third_party/skia/src/sksl/codegen/ |
D | SkSLPipelineStageCodeGenerator.cpp | 185 arguments[0]->type() == *fProgram.fContext->fTypes.fFloat4); in writeChildCall() 192 arguments[0]->type() == *fProgram.fContext->fTypes.fFloat4); in writeChildCall() 194 arguments[1]->type() == *fProgram.fContext->fTypes.fFloat4); in writeChildCall()
|
D | SkSLVMCodeGenerator.cpp | 1061 arg->type() == *fProgram.fContext->fTypes.fFloat4); in writeChildCall() 1069 arg->type() == *fProgram.fContext->fTypes.fFloat4); in writeChildCall() 1075 arg->type() == *fProgram.fContext->fTypes.fFloat4); in writeChildCall()
|
D | SkSLGLSLCodeGenerator.cpp | 626 SkASSERT(arg1Type == *fContext.fTypes.fFloat4); in writeFunctionCall()
|
D | SkSLSPIRVCodeGenerator.cpp | 1053 if (arg1Type == *fContext.fTypes.fFloat4) { in writeSpecialIntrinsic() 2130 fContext.fTypes.fFloat4.get(), in writeVariableReference()
|
/third_party/skia/src/sksl/dsl/ |
D | DSLType.cpp | 107 return context.fTypes.fFloat4.get(); in get_type_from_type_constant()
|
D | DSLCore.cpp | 223 if (*f.fType == *context.fTypes.fFloat4) { in FindRTAdjust()
|
/third_party/skia/src/core/ |
D | SkRuntimeEffect.cpp | 117 if (*type == *ctx.fTypes.fFloat4) { v->type = Type::kFloat4; return true; } in init_uniform_type()
|