Searched refs:fGraphicStateIndex (Results 1 – 6 of 6) sorted by relevance
204 if (state.fGraphicStateIndex != currentEntry()->fGraphicStateIndex) { in updateDrawingState()205 SkPDFUtils::ApplyGraphicState(state.fGraphicStateIndex, fContentStream); in updateDrawingState()206 currentEntry()->fGraphicStateIndex = state.fGraphicStateIndex; in updateDrawingState()
22 int fGraphicStateIndex = -1; member
1213 entry->fGraphicStateIndex = add_resource(*graphicStateResources, newGraphicState); in populate_graphic_state_entry_from_paint()
213 if (state.fGraphicStateIndex != currentEntry()->fGraphicStateIndex) { in updateDrawingState()214 SkPDFUtils::ApplyGraphicState(state.fGraphicStateIndex, fContentStream); in updateDrawingState()215 currentEntry()->fGraphicStateIndex = state.fGraphicStateIndex; in updateDrawingState()
1230 entry->fGraphicStateIndex = add_resource(*graphicStateResources, newGraphicState); in populate_graphic_state_entry_from_paint()