Searched refs:fIsCoverageCount (Results 1 – 2 of 2) sorted by relevance
21 , fIsCoverageCount(IsCoverageCount::kYes == isCoverageCount) in GrCCClipProcessor()31 fClipPath, IsCoverageCount(fIsCoverageCount), MustCheckBounds(fMustCheckBounds)); in clone()36 uint32_t key = (fIsCoverageCount) ? (uint32_t)GrFillRuleForSkPath(clipPath) : 0; in onGetGLSLProcessorKey()50 that.fIsCoverageCount == fIsCoverageCount && that.fMustCheckBounds == fMustCheckBounds; in onIsEqual()81 if (proc.fIsCoverageCount) { in emitCode()
38 const bool fIsCoverageCount; variable