Searched refs:fLoaded (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/tools/viewer/ |
D | ParticlesSlide.cpp | 214 fLoaded.reset(); in loadEffects() 226 fLoaded.push_back(effect); in loadEffects() 229 std::sort(fLoaded.begin(), fLoaded.end(), [](const LoadedEffect& a, const LoadedEffect& b) { in loadEffects() 255 fLoaded.push_back(effect); in draw() 265 for (const auto& effect : fLoaded) { in draw() 282 for (int i = 0; i < fLoaded.count(); ++i) { in draw() 285 sk_sp<SkParticleEffect> effect(new SkParticleEffect(fLoaded[i].fParams)); in draw() 288 fRunning.push_back({ fLoaded[i].fName, effect, false }); in draw() 292 ImGui::InputText("##Name", fLoaded[i].fName.writable_str(), fLoaded[i].fName.size() + 1, in draw() 293 textFlags, InputTextCallback, &fLoaded[i].fName); in draw() [all …]
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D | ParticlesSlide.h | 48 SkTArray<LoadedEffect> fLoaded; variable
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/third_party/flutter/skia/tools/viewer/ |
D | ParticlesSlide.cpp | 214 fLoaded.reset(); in loadEffects() 225 fLoaded.push_back(effect); in loadEffects() 254 fLoaded.push_back(effect); in draw() 264 for (const auto& effect : fLoaded) { in draw() 281 for (int i = 0; i < fLoaded.count(); ++i) { in draw() 284 sk_sp<SkParticleEffect> effect(new SkParticleEffect(fLoaded[i].fParams, fRandom)); in draw() 286 fRunning.push_back({ fPlayPosition, fLoaded[i].fName, effect }); in draw() 290 ImGui::InputText("##Name", fLoaded[i].fName.writable_str(), fLoaded[i].fName.size() + 1, in draw() 291 textFlags, InputTextCallback, &fLoaded[i].fName); in draw() 294 fLoaded[i].fParams->visitFields(&gui); in draw()
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D | ParticlesSlide.h | 46 SkTArray<LoadedEffect> fLoaded; variable
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