Searched refs:fMainPassShader (Results 1 – 2 of 2) sorted by relevance
113 fMainPassShader = SkShaders::Blend(SkBlendMode::kSrcIn , mask_shader, layer_shader); in onRevalidate()118 fMainPassShader = std::move(layer_shader); in onRevalidate()140 paint.setShader(fMainPassShader); in onRender()163 sk_sp<SkShader> fMainPassShader, // shader for the main tile(s) member in skottie::internal::__anon73eb28ef0111::TileRenderNode
115 fMainPassShader = SkShaders::Blend(SkBlendMode::kSrcIn , mask_shader, layer_shader); in onRevalidate()120 fMainPassShader = std::move(layer_shader); in onRevalidate()147 paint.setShader(fMainPassShader); in onRender()170 sk_sp<SkShader> fMainPassShader, // shader for the main tile(s) member in skottie::internal::__anon16551d3a0111::TileRenderNode