Searched refs:fOffscreenLayerStates (Results 1 – 2 of 2) sorted by relevance
430 for (const auto& ols : fOffscreenLayerStates) { in playFrame()443 cmd->draw(canvas, fOffscreenLayers, &fOffscreenLayerStates); in playFrame()457 void MSKPPlayer::resetLayers() { fOffscreenLayerStates.clear(); } in resetLayers()460 for (auto& [id, state] : fOffscreenLayerStates) { in rewindLayers()469 LayerState& state = fOffscreenLayerStates[id]; in allocateLayers()493 auto iter = fOffscreenLayerStates.find(layerID); in layerSnapshot()494 if (iter == fOffscreenLayerStates.end() || !iter->second.fSurface) { in layerSnapshot()
130 LayerStateMap fOffscreenLayerStates; // Current surfaces and command idx for offscreen variable