Searched refs:fSync (Results 1 – 6 of 6) sorted by relevance
13 : INHERITED(gpu), fSync(0), fIsOwned(isOwned) { in GrGLSemaphore()19 if (fSync && fIsOwned) { in onRelease()20 static_cast<const GrGLGpu*>(this->getGpu())->deleteSync(fSync); in onRelease()22 fSync = 0; in onRelease()27 fSync = 0; in onAbandon()
32 GrGLsync sync() const { return fSync; } in sync()33 void setSync(const GrGLsync& sync) { fSync = sync; } in setSync()37 backendSemaphore.initGL(fSync); in backendSemaphore()47 GrGLsync fSync; variable
690 GrGLsync fSync; member
4126 this->deleteSync(cb.fSync); in onFinishFlush()4137 callback.fSync = (GrGLsync)this->insertFence(); in onFinishFlush()4210 while (!fFinishCallbacks.empty() && this->waitSync(fFinishCallbacks.front().fSync, in checkFinishProcs()4213 this->deleteSync(fFinishCallbacks.front().fSync); in checkFinishProcs()
34 GrGLsync sync() const { return fSync; } in sync()35 void setSync(const GrGLsync& sync) { fSync = sync; } in setSync()39 backendSemaphore.initGL(fSync); in backendSemaphore()51 GrGLsync fSync; variable
13 : fGpu(gpu), fSync(nullptr), fIsOwned(isOwned) { in GrGLSemaphore()17 if (fSync && fIsOwned) { in ~GrGLSemaphore()18 fGpu->deleteSync(fSync); in ~GrGLSemaphore()