Searched refs:fUseColors4f (Results 1 – 12 of 12) sorted by relevance
275 fUseColors4f = random->nextBool(); in RandomParams()285 if (fUseColors4f) { in RandomParams()291 if (fUseColors4f) { in RandomParams()
52 bool fUseColors4f; member
59 sk_sp<SkShader> shader = params.fUseColors4f
65 auto shader = params.fUseColors4f ?
74 auto shader = params.fUseColors4f ?
290 auto shader = params.fUseColors4f ?
992 fUseColors4f = random->nextBool(); in RandomParams()1002 if (fUseColors4f) { in RandomParams()1008 if (fUseColors4f) { in RandomParams()
67 auto shader = params.fUseColors4f in TestCreate()
69 params.fUseColors4f in TestCreate()
101 auto shader = params.fUseColors4f in TestCreate()
213 auto shader = params.fUseColors4f in TestCreate()