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Searched refs:fVertex (Results 1 – 5 of 5) sorted by relevance

/third_party/flutter/skia/modules/skottie/src/
DSkottieValue.cpp198 lerp_point(v0.fVertices[i].fVertex , v1.fVertices[i].fVertex , t2f) in Lerp()
212 path.moveTo(shape.fVertices.front().fVertex); in As()
216 const auto c0 = shape.fVertices[from].fVertex + shape.fVertices[from].fOutPoint, in As()
217 c1 = shape.fVertices[to].fVertex + shape.fVertices[to].fInPoint; in As()
219 if (c0 == shape.fVertices[from].fVertex && in As()
220 c1 == shape.fVertices[to].fVertex) { in As()
224 path.lineTo(shape.fVertices[to].fVertex); in As()
226 path.cubicTo(c0, c1, shape.fVertices[to].fVertex); in As()
DSkottieValue.h43 fVertex; member
48 && fVertex == other.fVertex;
/third_party/skia/src/gpu/tessellate/
DMiddleOutPolygonTriangulator.h99 bool operator!=(const Iter& iter) { return fVertex != iter.fVertex; }
100 void operator++() { --fVertex; }
102 return {fVertex[-1].fPoint, fVertex[0].fPoint, fLastPoint};
104 StackVertex* fVertex; member
/third_party/skia/src/gpu/geometry/
DGrAATriangulator.cpp39 SSVertex(Vertex* v) : fVertex(v), fPrev(nullptr), fNext(nullptr) {} in SSVertex()
40 Vertex* fVertex; member
65 Vertex* prev = e->fPrev->fVertex; in makeEvent()
66 Vertex* next = e->fNext->fVertex; in makeEvent()
128 edge->fPrev->fVertex->fID, in dump_skel()
129 edge->fNext->fVertex->fID); in dump_skel()
250 Vertex* prev = fEdge->fPrev->fVertex; in apply()
251 Vertex* next = fEdge->fNext->fVertex; in apply()
281 triangulator->connectSSEdge(prevEdge->fPrev->fVertex, dest, c); in apply()
290 triangulator->makeEvent(prevEdge, prevEdge->fPrev->fVertex, nextEdge, dest, events, c); in apply()
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/third_party/flutter/skia/src/gpu/
DGrTessellator.cpp439 SSVertex(Vertex* v) : fVertex(v), fPrev(nullptr), fNext(nullptr) {} in SSVertex()
440 Vertex* fVertex; member
517 Vertex* prev = e->fPrev->fVertex; in create_event()
518 Vertex* next = e->fNext->fVertex; in create_event()
1472 edge->fPrev->fVertex->fID, in dump_skel()
1473 edge->fNext->fVertex->fID); in dump_skel()
1800 Vertex* prev = fEdge->fPrev->fVertex; in apply()
1801 Vertex* next = fEdge->fNext->fVertex; in apply()
1831 ss_connect(prevEdge->fPrev->fVertex, dest, c, alloc); in apply()
1840 create_event(prevEdge, prevEdge->fPrev->fVertex, nextEdge, dest, events, c, alloc); in apply()
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