Searched refs:fb_orientation (Results 1 – 8 of 8) sorted by relevance
89 if (st->state.fb_orientation == Y_0_BOTTOM) { in st_update_rasterizer()205 (st->state.fb_orientation == Y_0_BOTTOM)) in st_update_rasterizer()275 if (st->state.fb_orientation == Y_0_TOP) in st_update_rasterizer()
65 if (st->state.fb_orientation == Y_0_TOP) { in st_update_viewport()
83 if (st->state.fb_orientation == Y_0_BOTTOM) in update_sample_locations()
121 st->state.fb_orientation = _mesa_fb_orientation(fb); in st_update_framebuffer_state()
89 if (st->state.fb_orientation == Y_0_TOP) { in st_update_scissor()
230 GLuint fb_orientation; member
517 if (st->state.fb_orientation == Y_0_TOP) { in st_Clear()
260 st->state.fb_orientation == Y_0_TOP); in setup_render_state()