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Searched refs:fbfetch_ms (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_shader_keys.h64 bool fbfetch_ms; member
Dzink_context.c2157 bool fbfetch_ms = ctx->fb_state.cbufs[0]->texture->nr_samples > 1; in zink_update_fbfetch() local
2158 if (zink_get_fs_key(ctx)->fbfetch_ms != fbfetch_ms) in zink_update_fbfetch()
2159 zink_set_fs_key(ctx)->fbfetch_ms = fbfetch_ms; in zink_update_fbfetch()
Dzink_compiler.c2134 if (zink_fs_key(key)->force_persample_interp || zink_fs_key(key)->fbfetch_ms) { in zink_shader_compile()
2142 NIR_PASS_V(nir, lower_fbfetch, &fbfetch, zink_fs_key(key)->fbfetch_ms); in zink_shader_compile()