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Searched refs:ff_gs_prog (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_context.h527 struct crocus_compiled_shader *ff_gs_prog; member
Dcrocus_state.c5375 …struct crocus_compiled_shader *shader = ff_gs ? ice->shaders.ff_gs_prog : ice->shaders.prog[stage]; in crocus_populate_binding_table()
6045 || ice->shaders.ff_gs_prog;
6318 } else if (stage == MESA_SHADER_GEOMETRY && ice->shaders.ff_gs_prog) {
6321 ice->shaders.ff_gs_prog->bind_bo_offset =
6323 ice->shaders.ff_gs_prog->surf_offset,
6324 ice->shaders.ff_gs_prog->bt.size_bytes);
6333 gs = ice->shaders.ff_gs_prog;
6940 if (!active && ice->shaders.ff_gs_prog) {
6941 …w_ff_gs_prog_data *gs_prog_data = (struct brw_ff_gs_prog_data *)ice->shaders.ff_gs_prog->prog_data;
6946 gs.KernelStartPointer = KSP(ice, ice->shaders.ff_gs_prog);
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Dcrocus_program.c2360 struct crocus_compiled_shader *old = ice->shaders.ff_gs_prog; in crocus_update_compiled_ff_gs()
2404 ice->shaders.ff_gs_prog = shader; in crocus_update_compiled_ff_gs()
2406 …w_ff_gs_prog_data *gs_prog_data = (struct brw_ff_gs_prog_data *)ice->shaders.ff_gs_prog->prog_data; in crocus_update_compiled_ff_gs()