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Searched refs:fillWithFP (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/src/gpu/
DSurfaceFillContext.h79 void fillWithFP(std::unique_ptr<GrFragmentProcessor> fp) { in fillWithFP() function
87 void fillWithFP(const SkMatrix& localMatrix, std::unique_ptr<GrFragmentProcessor> fp) { in fillWithFP() function
DSurfaceContext.cpp902 yFC->fillWithFP(std::move(yFP)); in asyncRescaleAndReadPixelsYUV420()
927 uFC->fillWithFP(std::move(uFP)); in asyncRescaleAndReadPixelsYUV420()
950 vFC->fillWithFP(std::move(vFP)); in asyncRescaleAndReadPixelsYUV420()
1154 linearRTC->fillWithFP(std::move(fp)); in rescaleInto()
/third_party/skia/gm/
Dswizzle.cpp37 sfc->fillWithFP(std::move(fp));
Ddsl_processor_test.cpp68 sfc->fillWithFP(std::make_unique<SimpleDSLEffect>());
Dfpcoordinateoverride.cpp93 sfc->fillWithFP(std::move(fp));
Dgpu_blur_utils.cpp73 sfc->fillWithFP(std::move(fp)); in slow_blur()
/third_party/skia/tests/
DRectangleTextureTest.cpp34 sfc->fillWithFP(std::move(fp)); in test_basic_draw_as_src()
DSkRuntimeEffectTest.cpp931 testCtx->fillWithFP(GrSkSLFP::Make(std::move(effect), "test_fp", in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DProcessorTest.cpp232 sdc->fillWithFP(std::move(fp)); in render_fp()
/third_party/skia/src/image/
DSkImage_GpuYUVA.cpp178 sfc->fillWithFP(std::move(fp)); in onAsView()
DSkImage_Lazy.cpp370 sfc->fillWithFP(std::move(fp)); in textureProxyViewFromPlanes()
DSkImage_Gpu.cpp312 sfc->fillWithFP(std::move(colorFP)); in onMakeColorTypeAndColorSpace()
/third_party/skia/src/core/
DSkRuntimeEffect.cpp1298 fillContext->fillWithFP(invLM, std::move(fp)); in makeImage()
1300 fillContext->fillWithFP(std::move(fp)); in makeImage()