Searched refs:firstImage (Results 1 – 6 of 6) sorted by relevance
826 const struct gl_texture_image *firstImage; in guess_and_alloc_texture() local840 firstImage = _mesa_base_tex_image(stObj); in guess_and_alloc_texture()841 if (firstImage && in guess_and_alloc_texture()842 firstImage->Width2 > 0 && in guess_and_alloc_texture()843 firstImage->Height2 > 0 && in guess_and_alloc_texture()844 firstImage->Depth2 > 0 && in guess_and_alloc_texture()846 firstImage->Width2, in guess_and_alloc_texture()847 firstImage->Height2, in guess_and_alloc_texture()848 firstImage->Depth2, in guess_and_alloc_texture()849 firstImage->Level, in guess_and_alloc_texture()[all …]
447 const struct gl_texture_image *firstImage = in get_texture_format_swizzle() local449 if (firstImage->InternalFormat != GL_DEPTH_COMPONENT && in get_texture_format_swizzle()450 firstImage->InternalFormat != GL_DEPTH_STENCIL && in get_texture_format_swizzle()451 firstImage->InternalFormat != GL_STENCIL_INDEX) in get_texture_format_swizzle()
2212 layout(rgba32f) const uniform image2D firstImage;2217 const struct image2D_data * firstImage;2221 model, the former declares <firstImage> to be a pointer to constant
2222 layout(rgba32f) const uniform image2D firstImage;2227 const struct image2D_data * firstImage;2231 model, the former declares <firstImage> to be a pointer to constant
2228 layout(size4x32) const uniform image2D firstImage;2233 const struct image2D_data * firstImage;2237 model, the former declares <firstImage> to be a pointer to constant