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Searched refs:first_shader (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_draw.c354 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_sampler_resources() local
359 first_shader = PIPE_SHADER_VERTEX; in svga_validate_sampler_resources()
364 first_shader = PIPE_SHADER_COMPUTE; in svga_validate_sampler_resources()
368 for (shader = first_shader; shader <= last_shader; shader++) { in svga_validate_sampler_resources()
437 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_constant_buffers() local
442 first_shader = PIPE_SHADER_VERTEX; in svga_validate_constant_buffers()
447 first_shader = PIPE_SHADER_COMPUTE; in svga_validate_constant_buffers()
451 for (shader = first_shader; shader <= last_shader; shader++) { in svga_validate_constant_buffers()
537 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_image_views() local
544 first_shader = PIPE_SHADER_VERTEX; in svga_validate_image_views()
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Dsvga_state_uav.c357 enum pipe_shader_type first_shader, last_shader; in svga_create_uav_list() local
365 first_shader = PIPE_SHADER_VERTEX; in svga_create_uav_list()
368 first_shader = PIPE_SHADER_COMPUTE; in svga_create_uav_list()
372 for (enum pipe_shader_type shader = first_shader; in svga_create_uav_list()
598 enum pipe_shader_type first_shader, last_shader; in svga_save_uav_state() local
602 first_shader = PIPE_SHADER_VERTEX; in svga_save_uav_state()
605 first_shader = PIPE_SHADER_COMPUTE; in svga_save_uav_state()
609 for (enum pipe_shader_type shader = first_shader; in svga_save_uav_state()
/third_party/skia/third_party/externals/tint/test/unittest/reader/spirv/
DSpvParserTest_EmitFunctions_Function_EntryPoint_MultipleEntryPoints.spvasm9 OpEntryPoint Fragment %main "first_shader"
/third_party/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp851 struct gl_linked_shader *first_shader = linked_shader[0]; in st_link_nir() local
853 if (first_shader->Stage != MESA_SHADER_COMPUTE) { in st_link_nir()
854 if (ctx->Const.ShaderCompilerOptions[first_shader->Stage].NirOptions->vectorize_io && in st_link_nir()
855 first_shader->Stage > MESA_SHADER_VERTEX) in st_link_nir()
856 st_nir_vectorize_io(NULL, first_shader->Program->nir); in st_link_nir()
/third_party/skia/third_party/externals/tint/src/reader/spirv/
Dparser_impl_function_decl_test.cc177 OpEntryPoint Fragment %main "first_shader" in TEST_F()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c2703 unsigned first_shader = sctx->has_graphics ? 0 : PIPE_SHADER_COMPUTE; in si_init_all_descriptors() local
2714 for (i = first_shader; i < SI_NUM_SHADERS; i++) { in si_init_all_descriptors()
/third_party/mesa3d/src/microsoft/ci/
Dspirv2dxil_reference.txt931 Test:SpvParserTest_EmitFunctions_Function_EntryPoint_MultipleEntryPoints.spvasm:first_shader|Fragme…