Searched refs:flat_shade (Results 1 – 9 of 9) sorted by relevance
/third_party/mesa3d/src/intel/compiler/ |
D | brw_debug_recompile.c | 173 found |= check("flat shading", flat_shade); in debug_fs_recompile()
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D | brw_compiler.h | 511 bool flat_shade:1; member
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D | brw_nir.c | 429 const bool flat = key->flat_shade && in brw_nir_lower_fs_inputs()
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_context.h | 276 bool flat_shade:1; member
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D | iris_program.c | 160 .flat_shade = key->flat_shade, in iris_to_brw_fs_key()
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D | iris_state.c | 4438 key->flat_shade = rast->flatshade && in iris_populate_fs_key()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_pipeline.c | 6219 offset_to_ps_input(uint32_t offset, bool flat_shade, bool explicit, bool float16) in offset_to_ps_input() argument 6224 if (flat_shade || explicit) in offset_to_ps_input() 6247 bool skip_undef, bool use_default_0, bool flat_shade) in single_slot_to_ps_input() argument 6260 ps_input_cntl[*ps_offset] = offset_to_ps_input(vs_offset, flat_shade, false, false); in single_slot_to_ps_input() 6276 bool flat_shade = !!(ps->info.ps.flat_shaded_mask & (1u << *ps_offset)); in input_mask_to_ps_inputs() local 6280 ps_input_cntl[*ps_offset] = offset_to_ps_input(vs_offset, flat_shade, explicit, float16); in input_mask_to_ps_inputs()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_state.c | 4839 key->flat_shade = rast->cso.flatshade && in crocus_populate_fs_key()
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/third_party/mesa3d/docs/relnotes/ |
D | 20.3.0.rst | 264 - v3d/cmd_buffer: emit flat_shade/noperspective/centroid flags
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