Searched refs:flattenUniformArrays (Results 1 – 3 of 3) sorted by relevance
216 bool flattenUniformArrays = false,232 shader.setFlattenUniformArrays(flattenUniformArrays);299 bool flattenUniformArrays) in compileLinkIoMap() argument312 shader.setFlattenUniformArrays(flattenUniformArrays); in compileLinkIoMap()550 bool flattenUniformArrays) in loadFileCompileIoMapAndCheck() argument565 flattenUniformArrays); in loadFileCompileIoMapAndCheck()
327 flattenUniformArrays(false),718 flattenUniformArrays = flatten; in setFlattenUniformArrays()719 if (flattenUniformArrays) in setFlattenUniformArrays()722 bool getFlattenUniformArrays() const { return flattenUniformArrays; } in getFlattenUniformArrays()1174 bool flattenUniformArrays; variable
323 MERGE_TRUE(flattenUniformArrays); in mergeModes()