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Searched refs:floatBlendEXT (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dgles_extensions_autogen.h227 bool floatBlendEXT = false; member
Dgles_extensions_autogen.cpp93 map["GL_EXT_float_blend"] = enableableExtension(&Extensions::floatBlendEXT); in GetExtensionInfoMap()
DCaps.cpp892 floatBlendEXT = DetermineFloatBlendSupport(textureCaps); in setTextureExtensionSupport()
Dformatutils.cpp331 extensions.floatBlendEXT; in Float32BlendableSupport()
DvalidationES.cpp3951 if (!extensions.floatBlendEXT) in ValidateDrawStates()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp740 extensions->floatBlendEXT = true; in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1607 extensions->floatBlendEXT = true; in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp1685 extensions->floatBlendEXT = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()