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Searched refs:fragmentShaderTemplate (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTessellationTests.cpp1725 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local
1740 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init()
1984 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local
1997 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init()
2214 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local
2227 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init()
2579 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local
2591 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources()
2666 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local
2680 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources()
[all …]
/third_party/vk-gl-cts/external/openglcts/modules/gles3/
Des3cNumberParsingTests.cpp67 static const string fragmentShaderTemplate = variable
489 …t, params.name, params, defaultVertexShader, replacePlaceholders(fragmentShaderTemplate, params))); in init()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcGLSLVectorConstructorTests.cpp250 const string fragmentShaderTemplate = variable
442 m_fragmentShader = replacePlaceholders(fragmentShaderTemplate, m_params, m_glslVersion); in GLSLVectorConstructorTestCase()
/third_party/vk-gl-cts/modules/glshared/
DglsSamplerObjectTest.cpp208 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local
242 tcu::StringTemplate(fragmentShaderTemplate).specialize(params))); in init()
726 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local
760 tcu::StringTemplate(fragmentShaderTemplate).specialize(params))); in init()
DglsTextureBufferCase.cpp385 const string fragmentShaderTemplate = generateFragmentShaderTemplate(renderBits); in createRenderProgram() local
390 const string fragmentShaderSource = specializeShader(fragmentShaderTemplate, glslVersion); in createRenderProgram()
DglsAttributeLocationTests.cpp290 const tcu::StringTemplate fragmentShaderTemplate(fragmentShaderSource); in createFragmentShaderSource() local
304 return fragmentShaderTemplate.specialize(parameters); in createFragmentShaderSource()