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Searched refs:fs_clear_all_cbufs (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c79 void *fs_clear_all_cbufs; member
480 if (!ctx->fs_clear_all_cbufs) { in bind_fs_clear_all_cbufs()
482 ctx->fs_clear_all_cbufs = util_make_fs_clear_all_cbufs(pipe); in bind_fs_clear_all_cbufs()
485 ctx->bind_fs_state(pipe, ctx->fs_clear_all_cbufs); in bind_fs_clear_all_cbufs()
583 if (ctx->fs_clear_all_cbufs) in util_blitter_destroy()
584 ctx->delete_fs_state(pipe, ctx->fs_clear_all_cbufs); in util_blitter_destroy()
1369 ctx->fs_clear_all_cbufs = util_make_fs_clear_all_cbufs(pipe); in util_blitter_cache_all_shaders()