Searched refs:fstored (Results 1 – 1 of 1) sorted by relevance
1214 float *fstored = (float *) (stored + 4 * 16); in try_update_scene_state() local1216 fstored[i] = setup->blend_color.current.color[i % 4]; in try_update_scene_state()1229 setup->fs.current.jit_context.f_blend_color = fstored; in try_update_scene_state()