Searched refs:gb_shader (Results 1 – 4 of 4) sorted by relevance
610 variant->gb_shader = sws->shader_create(sws, variant->type, in define_gb_shader_vgpu9()615 if (!variant->gb_shader) in define_gb_shader_vgpu9()618 ret = SVGA3D_BindGBShader(svga->swc, variant->gb_shader); in define_gb_shader_vgpu9()646 variant->gb_shader = swc->shader_create(swc, in define_gb_shader_vgpu10()654 if (!variant->gb_shader) { in define_gb_shader_vgpu10()668 ret = SVGA3D_vgpu10_DefineAndBindShader(swc, variant->gb_shader, in define_gb_shader_vgpu10()678 swc->shader_destroy(swc, variant->gb_shader); in define_gb_shader_vgpu10()679 variant->gb_shader = NULL; in define_gb_shader_vgpu10()759 variant ? variant->gb_shader : NULL; in svga_set_shader()814 if (svga_have_gb_objects(svga) && variant->gb_shader) { in svga_destroy_shader_variant()[all …]
331 svga->state.hw_draw.fs->gb_shader, in svga_reemit_fs_bindings()337 svga->state.hw_draw.fs->gb_shader, in svga_reemit_fs_bindings()341 svga->state.hw_draw.fs->gb_shader); in svga_reemit_fs_bindings()
172 gbshader = svga->state.hw_draw.vs->gb_shader; in svga_reemit_vs_bindings()
218 struct svga_winsys_gb_shader *gb_shader; member