Searched refs:geometryShaderAny (Results 1 – 8 of 8) sorted by relevance
60 bool geometryShaderAny() const { return (geometryShaderEXT || geometryShaderOES); } in geometryShaderAny() function
107 return context->getExtensions().geometryShaderAny() || in ValidateProgramResourceProperty()501 if (context->getExtensions().geometryShaderAny() || context->getClientVersion() >= ES_3_2) in ValidateDrawArraysIndirect()1157 if (!context->getExtensions().geometryShaderAny() && in ValidateFramebufferParameteri()1215 if (!context->getExtensions().geometryShaderAny() && in ValidateGetFramebufferParameteriv()1852 if (context->getClientVersion() >= ES_3_2 || context->getExtensions().geometryShaderAny()) in ValidateUseProgramStagesBase()1972 if (!context->getExtensions().geometryShaderAny() && in ValidateCreateShaderProgramvBase()2040 return context->getExtensions().geometryShaderAny() || in ValidateGetProgramPipelineivBase()
754 if ((!context->getExtensions().geometryShaderAny() || in ValidateTransformFeedbackPrimitiveMode()1254 context->getExtensions().geometryShaderAny(); in ValidQueryType()4189 if (!extensions.geometryShaderAny() && context->getClientVersion() < ES_3_2) in RecordDrawModeError()4298 if (!context->getExtensions().geometryShaderAny() && context->getClientVersion() < ES_3_2) in ValidateDrawElementsStates()5326 if (!context->getExtensions().geometryShaderAny() && in ValidateGetFramebufferAttachmentParameterivBase()5735 if (!context->getExtensions().geometryShaderAny() && in ValidateGetProgramivBase()
1137 if (extensions.geometryShaderAny()) in GenerateMinimumCaps()
492 if (context->getExtensions().geometryShaderAny() || context->getClientVersion() >= ES_3_2) in ValidateMultiDrawElementsIndirectEXT()
3854 if (extensions.geometryShaderAny()) in GetQueryParameterInfo()
9232 return mState.getClientVersion() == ES_3_2 || mState.getExtensions().geometryShaderAny() || in supportsGeometryOrTesselation()9591 if (!context->getExtensions().geometryShaderAny() && in updateValidDrawModes()
3463 if (!context->getExtensions().geometryShaderAny() && in ValidateCreateShader()