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Searched refs:getAsUniformMap (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/Include/
DShHandle.h63 virtual TUniformMap* getAsUniformMap() { return nullptr; } in getAsUniformMap() function
77 virtual TUniformMap* getAsUniformMap() { return this; } in getAsUniformMap() function
/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp1398 else if (base->getAsUniformMap()) in ShDestruct()
1399 DeleteUniformMap(base->getAsUniformMap()); in ShDestruct()
1688 TUniformMap* uniformMap= base->getAsUniformMap(); in ShGetUniformLocation()