Searched refs:getDefaultBuiltInResources (Results 1 – 2 of 2) sorted by relevance
98 void getDefaultBuiltInResources(TBuiltInResource* builtin) in getDefaultBuiltInResources() function220 getDefaultBuiltInResources(&builtinRes); in compileGlslToSpirV()
109 void getDefaultBuiltInResources (TBuiltInResource* builtin) in getDefaultBuiltInResources() function279 getDefaultBuiltInResources(&builtinRes); in compileShaderToSpirV()