Home
last modified time | relevance | path

Searched refs:getDefaultFramebuffer (Results 1 – 22 of 22) sorted by relevance

/third_party/vk-gl-cts/framework/platform/ios/
DtcuIOSPlatform.hh93 virtual deUint32 getDefaultFramebuffer (void) const { DE_FATAL("No framebuffer"); return 0; } in getDefaultFramebuffer() function in tcu::ios::RawContext
113 virtual deUint32 getDefaultFramebuffer (void) const { return *m_framebuffer; } in getDefaultFramebuffer() function in tcu::ios::ScreenContext
/third_party/vk-gl-cts/framework/platform/null/
DtcuNullRenderContext.hpp62 virtual deUint32 getDefaultFramebuffer (void) const { return 0; } in getDefaultFramebuffer() function in tcu::null::RenderContext
/third_party/vk-gl-cts/framework/opengl/
DgluFboRenderContext.hpp56 virtual deUint32 getDefaultFramebuffer (void) const { return m_framebuffer; } in getDefaultFramebuffer() function in glu::FboRenderContext
DgluRenderContext.hpp223 virtual deUint32 getDefaultFramebuffer (void) const { return 0; } in getDefaultFramebuffer() function in glu::RenderContext
DgluStateReset.cpp396 const deUint32 defaultFbo = renderCtx.getDefaultFramebuffer(); in resetStateES()
1045 const deUint32 framebuffer = renderCtx.getDefaultFramebuffer(); in resetStateGLCore()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
DContextEGL.cpp38 gl::Framebuffer *framebuffer = mState.getDefaultFramebuffer(); in onMakeCurrent()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cES31CompatibilitySampleVariablesTests.cpp378 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
526 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
683 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
834 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcSampleVariablesTests.cpp380 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
528 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
682 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
833 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
DglcShaderMultisampleInterpolationTests.cpp411 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
538 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
DglcInternalformatTests.cpp1164 bool defaultFboIsZero = m_context.getRenderContext().getDefaultFramebuffer() == 0; in iterate()
1224 …ndFramebuffer(GL_FRAMEBUFFER, loop ? m_fbo : m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
1283 …ndFramebuffer(GL_FRAMEBUFFER, loop ? m_fbo : m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderPrecisionTests.cpp264 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
424 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
517 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
618 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
711 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
Des3fFramebufferBlitTests.cpp685 glBindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render()
694 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render()
702 glBindFramebuffer(GL_READ_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render()
813 …litDir == BLIT_DEFAULT_TO_TARGET) ? (fbo) : (m_context.getRenderContext().getDefaultFramebuffer()); in render()
814 …litDir == BLIT_DEFAULT_TO_TARGET) ? (m_context.getRenderContext().getDefaultFramebuffer()) : (fbo); in render()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cSampleShadingTests.cpp332 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
432 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DResourceManager.h276 Framebuffer *getDefaultFramebuffer() const;
DResourceManager.cpp381 Framebuffer *FramebufferManager::getDefaultFramebuffer() const in getDefaultFramebuffer() function in gl::FramebufferManager
DState.h347 Framebuffer *getDefaultFramebuffer() const;
DState.cpp1840 Framebuffer *State::getDefaultFramebuffer() const in getDefaultFramebuffer() function in gl::State
1842 return mFramebufferManager->getDefaultFramebuffer(); in getDefaultFramebuffer()
/third_party/vk-gl-cts/modules/glshared/
DglsScissorTests.cpp545 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_renderCtx.getDefaultFramebuffer()); in init()
564 const deInt32 defaultFramebuffer = m_renderCtx.getDefaultFramebuffer(); in render()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fFboApiTest.cpp640 bool defaultFboIsZero = renderContext.getDefaultFramebuffer() == 0; in init()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp3669 …ER, (m_dst == TARGET_FBO) ? (**m_dstFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in iterate()
3673 …ER, (m_src == TARGET_FBO) ? (**m_srcFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in iterate()
3700 …ER, (m_dst == TARGET_FBO) ? (**m_dstFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in verifyImage()
3751 …ER, (m_src == TARGET_FBO) ? (**m_srcFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in fillSourceWithPattern()
Des31fDebugTests.cpp1754 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrGLContext.cpp197 deUint32 defaultFbo = m_context.getDefaultFramebuffer(); in bindFramebuffer()