/third_party/vk-gl-cts/framework/platform/ios/ |
D | tcuIOSPlatform.hh | 93 virtual deUint32 getDefaultFramebuffer (void) const { DE_FATAL("No framebuffer"); return 0; } in getDefaultFramebuffer() function in tcu::ios::RawContext 113 virtual deUint32 getDefaultFramebuffer (void) const { return *m_framebuffer; } in getDefaultFramebuffer() function in tcu::ios::ScreenContext
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/third_party/vk-gl-cts/framework/platform/null/ |
D | tcuNullRenderContext.hpp | 62 virtual deUint32 getDefaultFramebuffer (void) const { return 0; } in getDefaultFramebuffer() function in tcu::null::RenderContext
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluFboRenderContext.hpp | 56 virtual deUint32 getDefaultFramebuffer (void) const { return m_framebuffer; } in getDefaultFramebuffer() function in glu::FboRenderContext
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D | gluRenderContext.hpp | 223 virtual deUint32 getDefaultFramebuffer (void) const { return 0; } in getDefaultFramebuffer() function in glu::RenderContext
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D | gluStateReset.cpp | 396 const deUint32 defaultFbo = renderCtx.getDefaultFramebuffer(); in resetStateES() 1045 const deUint32 framebuffer = renderCtx.getDefaultFramebuffer(); in resetStateGLCore()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
D | ContextEGL.cpp | 38 gl::Framebuffer *framebuffer = mState.getDefaultFramebuffer(); in onMakeCurrent()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilitySampleVariablesTests.cpp | 378 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 526 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 683 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 834 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcSampleVariablesTests.cpp | 380 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 528 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 682 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 833 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
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D | glcShaderMultisampleInterpolationTests.cpp | 411 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 538 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
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D | glcInternalformatTests.cpp | 1164 bool defaultFboIsZero = m_context.getRenderContext().getDefaultFramebuffer() == 0; in iterate() 1224 …ndFramebuffer(GL_FRAMEBUFFER, loop ? m_fbo : m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 1283 …ndFramebuffer(GL_FRAMEBUFFER, loop ? m_fbo : m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderPrecisionTests.cpp | 264 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init() 424 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 517 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init() 618 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 711 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
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D | es3fFramebufferBlitTests.cpp | 685 glBindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render() 694 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render() 702 glBindFramebuffer(GL_READ_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render() 813 …litDir == BLIT_DEFAULT_TO_TARGET) ? (fbo) : (m_context.getRenderContext().getDefaultFramebuffer()); in render() 814 …litDir == BLIT_DEFAULT_TO_TARGET) ? (m_context.getRenderContext().getDefaultFramebuffer()) : (fbo); in render()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cSampleShadingTests.cpp | 332 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 432 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | ResourceManager.h | 276 Framebuffer *getDefaultFramebuffer() const;
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D | ResourceManager.cpp | 381 Framebuffer *FramebufferManager::getDefaultFramebuffer() const in getDefaultFramebuffer() function in gl::FramebufferManager
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D | State.h | 347 Framebuffer *getDefaultFramebuffer() const;
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D | State.cpp | 1840 Framebuffer *State::getDefaultFramebuffer() const in getDefaultFramebuffer() function in gl::State 1842 return mFramebufferManager->getDefaultFramebuffer(); in getDefaultFramebuffer()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsScissorTests.cpp | 545 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_renderCtx.getDefaultFramebuffer()); in init() 564 const deInt32 defaultFramebuffer = m_renderCtx.getDefaultFramebuffer(); in render()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fFboApiTest.cpp | 640 bool defaultFboIsZero = renderContext.getDefaultFramebuffer() == 0; in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fPrimitiveBoundingBoxTests.cpp | 3669 …ER, (m_dst == TARGET_FBO) ? (**m_dstFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in iterate() 3673 …ER, (m_src == TARGET_FBO) ? (**m_srcFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in iterate() 3700 …ER, (m_dst == TARGET_FBO) ? (**m_dstFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in verifyImage() 3751 …ER, (m_src == TARGET_FBO) ? (**m_srcFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in fillSourceWithPattern()
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D | es31fDebugTests.cpp | 1754 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 197 deUint32 defaultFbo = m_context.getDefaultFramebuffer(); in bindFramebuffer()
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