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Searched refs:getFragmentProcessor (Results 1 – 14 of 14) sorted by relevance

/third_party/flutter/skia/src/gpu/
DGrGpuCommandBuffer.cpp94 processorFeatures |= pipeline.getFragmentProcessor(i).requestedFeatures(); in draw()
DGrPipeline.h166 const GrFragmentProcessor& getFragmentProcessor(int idx) const { in getFragmentProcessor() function
DGrProgramDesc.cpp218 const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i); in Build()
DGrFragmentProcessor.cpp393 fFPStack.push_back(&pipeline.getFragmentProcessor(i)); in Iter()
/third_party/skia/src/gpu/
DGrPipeline.h155 const GrFragmentProcessor& getFragmentProcessor(int idx) const { in getFragmentProcessor() function
DGrProgramDesc.cpp153 gen_fp_key(pipeline.getFragmentProcessor(i), caps, b); in gen_key()
DGrGeometryProcessor.cpp218 liftTransforms(liftTransforms, pipeline.getFragmentProcessor(i), hasPerspective); in collectTransforms()
/third_party/skia/src/gpu/gl/
DGrGLProgram.cpp112 const auto& fp = programInfo.pipeline().getFragmentProcessor(i); in updateUniforms()
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineState.cpp54 const auto& fp = programInfo.pipeline().getFragmentProcessor(i); in setAndBindConstants()
/third_party/skia/src/gpu/vk/
DGrVkPipelineState.cpp85 const auto& fp = programInfo.pipeline().getFragmentProcessor(i); in setAndBindUniforms()
/third_party/flutter/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp147 const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i); in emitAndInstallFragProcs()
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineState.mm70 const auto& fp = programInfo.pipeline().getFragmentProcessor(i);
/third_party/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp135 const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i); in emitAndInstallFragProcs()
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp506 const auto& fp = programInfo.pipeline().getFragmentProcessor(i); in setUniformData()