Searched refs:getShaderSamplerType (Results 1 – 3 of 3) sorted by relevance
317 std::string getShaderSamplerType (const tcu::TextureFormat& format, VkImageViewType type) in getShaderSamplerType() function480 const std::string samplerTypeStr = getShaderSamplerType(tcuFormat, viewType); in initPrograms()
258 static inline string getShaderSamplerType (TextureFormat::ChannelType formatType, TextureType image… in getShaderSamplerType() function937 "precision highp " + getShaderSamplerType(textureFormat.type, textureType) + ";\n" in readFloatOrNormTextureWithLookupsAndVerify()939 … "uniform highp " + getShaderSamplerType(textureFormat.type, textureType) + " u_texture;\n" in readFloatOrNormTextureWithLookupsAndVerify()