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Searched refs:get_global_ids (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shaderlib_nir.c58 static nir_ssa_def *get_global_ids(nir_builder *b, unsigned num_components) in get_global_ids() function
100 nir_ssa_def *ids = get_global_ids(&b, 3); in si_create_copy_image_cs()
162 nir_ssa_def *coord = get_global_ids(&b, 2); in si_create_dcc_retile_cs()
207 nir_ssa_def *coord = get_global_ids(&b, 3); in gfx9_create_clear_dcc_msaa_cs()
248 nir_ssa_def *address = get_global_ids(&b, 1); in si_create_clear_buffer_rmw_cs()
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_bufimage.c50 nir_ssa_def *global_id = get_global_ids(&b, is_3d ? 3 : 2); in build_nir_itob_compute_shader()
226 nir_ssa_def *global_id = get_global_ids(&b, is_3d ? 3 : 2); in build_nir_btoi_compute_shader()
401 nir_ssa_def *global_id = get_global_ids(&b, 2); in build_nir_btoi_r32g32b32_compute_shader()
553 nir_ssa_def *global_id = get_global_ids(&b, is_3d ? 3 : 2); in build_nir_itoi_compute_shader()
749 nir_ssa_def *global_id = get_global_ids(&b, 2); in build_nir_itoi_r32g32b32_compute_shader()
904 nir_ssa_def *global_id = get_global_ids(&b, 2); in build_nir_cleari_compute_shader()
1058 nir_ssa_def *global_id = get_global_ids(&b, 2); in build_nir_cleari_r32g32b32_compute_shader()
Dradv_meta_fmask_expand.c53 nir_ssa_def *tex_coord = get_global_ids(&b, 3); in build_fmask_expand_compute_shader()
Dradv_meta.h279 nir_ssa_def *get_global_ids(nir_builder *b, unsigned num_components);
Dradv_meta_copy_vrs_htile.c52 nir_ssa_def *global_id = get_global_ids(&b, 2); in build_copy_vrs_htile_shader()
Dradv_query.c123 nir_ssa_def *global_id = get_global_ids(&b, 1); in build_occlusion_query_shader()
257 nir_ssa_def *global_id = get_global_ids(&b, 1); in build_pipeline_statistics_query_shader()
424 nir_ssa_def *global_id = get_global_ids(&b, 1); in build_tfb_query_shader()
544 nir_ssa_def *global_id = get_global_ids(&b, 1); in build_timestamp_query_shader()
658 nir_ssa_def *global_id = get_global_ids(&b, 1); in build_pg_query_shader()
Dradv_meta_dcc_retile.c57 nir_ssa_def *coord = get_global_ids(&b, 2); in build_dcc_retile_compute_shader()
Dradv_meta_resolve_cs.c81 nir_ssa_def *global_id = get_global_ids(&b, 2); in build_resolve_compute_shader()
153 nir_ssa_def *img_coord = get_global_ids(&b, 3); in build_depth_stencil_resolve_compute_shader()
Dradv_meta_fast_clear.c55 nir_ssa_def *global_id = get_global_ids(&b, 2); in build_dcc_decompress_compute_shader()
Dradv_device_generated_commands.c297 nir_ssa_def *global_id = get_global_ids(b, 1); in build_dgc_buffer_tail()
343 nir_ssa_def *global_id = get_global_ids(&b, 1); in build_dgc_prepare_shader()
Dradv_meta.c839 get_global_ids(nir_builder *b, unsigned num_components) in get_global_ids() function
Dradv_meta_etc_decode.c195 nir_ssa_def *global_id = get_global_ids(&b, 3); in build_shader()
Dradv_meta_clear.c913 nir_ssa_def *global_id = get_global_ids(&b, 1); in build_clear_htile_mask_shader()
1014 nir_ssa_def *global_id = get_global_ids(&b, 3); in build_clear_dcc_comp_to_single_shader()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst3961 - radv: use get_global_ids() to compute coordinates in meta shaders