Searched refs:handleDirtyContext (Results 1 – 10 of 10) sorted by relevance
185 this->handleDirtyContext(); in createTexture()230 this->handleDirtyContext(); in createCompressedTexture()254 this->handleDirtyContext(); in wrapBackendTexture()274 this->handleDirtyContext(); in wrapRenderableBackendTexture()298 this->handleDirtyContext(); in wrapBackendRenderTarget()312 this->handleDirtyContext(); in wrapBackendTextureAsRenderTarget()342 this->handleDirtyContext(); in createBuffer()359 this->handleDirtyContext(); in copySurface()395 this->handleDirtyContext(); in readPixels()432 this->handleDirtyContext(); in writePixels()[all …]
49 fGpu->handleDirtyContext(); in stencilPath()60 fGpu->handleDirtyContext(); in drawPath()
504 void handleDirtyContext() { in handleDirtyContext() function
128 this->handleDirtyContext(); in createTextureCommon()258 this->handleDirtyContext(); in createCompressedTexture()292 this->handleDirtyContext(); in wrapBackendTexture()311 this->handleDirtyContext(); in wrapCompressedBackendTexture()331 this->handleDirtyContext(); in wrapRenderableBackendTexture()357 this->handleDirtyContext(); in wrapBackendRenderTarget()386 this->handleDirtyContext(); in createBuffer()404 this->handleDirtyContext(); in copySurface()439 this->handleDirtyContext(); in readPixels()477 this->handleDirtyContext(); in writePixels()[all …]
642 void handleDirtyContext() { in handleDirtyContext() function
1509 this->handleDirtyContext(); in onCreateCompressedBackendTexture()1867 this->handleDirtyContext(); in flushGLState()1939 this->handleDirtyContext(); in bindBuffer()1974 this->handleDirtyContext(); in clear()2004 this->handleDirtyContext(); in beginCommandBuffer()2043 this->handleDirtyContext(); in endCommandBuffer()2093 this->handleDirtyContext(); in clearStencilClip()2367 this->handleDirtyContext(); in resolveRenderFBOs()2999 this->handleDirtyContext(); in deleteFramebuffer()3617 this->handleDirtyContext(); in onCreateBackendTexture()[all …]
85 this->handleDirtyContext(); in currentProgram()
332 glGpu->handleDirtyContext(); in onExecute()
2059 this->handleDirtyContext(); in bindBuffer()2098 this->handleDirtyContext(); in clear()2155 this->handleDirtyContext(); in clearStencilClip()2403 this->handleDirtyContext(); in draw()3806 this->handleDirtyContext(); in createBackendTexture()3961 this->handleDirtyContext(); in createTestingOnlyBackendRenderTarget()
1856 this->handleDirtyContext(); in createBackendTexture()1926 this->handleDirtyContext(); in createTestingOnlyBackendRenderTarget()