Searched refs:hasInputWeight (Results 1 – 4 of 4) sorted by relevance
31 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in onEmitCode()45 const char* swizzle = (4 == numInputPoints || proc.hasInputWeight()) ? "xyzw" : "xyz"; in onEmitCode()
258 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in onEmitCode()505 if (4 == this->numInputPoints() || this->hasInputWeight()) { in reset()
58 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in emitGeometryShader()414 if (4 == this->numInputPoints() || this->hasInputWeight()) { in reset()
87 int hasInputWeight() const { in hasInputWeight() function