Searched refs:hasTessellationShader (Results 1 – 3 of 3) sorted by relevance
85 inline bool hasTessellationShader() const in hasTessellationShader() function in gl4cts::ShaderViewportLayerArrayUtils::ShaderPipeline
250 glu::PrimitiveList primitiveList = shaderPipeline.hasTessellationShader() ? in renderQuad()
2869 const bool hasTessellationShader = (m_caseType == CASE_VERTEX_TESS_FRAGMENT) || in init() local2878 …if (hasTessellationShader && !supportsES32orGL45 && !m_context.getContextInfo().isExtensionSupport… in init()