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Searched refs:hasTessellationShader (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderViewportLayerArrayTests.hpp85 inline bool hasTessellationShader() const in hasTessellationShader() function in gl4cts::ShaderViewportLayerArrayUtils::ShaderPipeline
Dgl4cShaderViewportLayerArrayTests.cpp250 glu::PrimitiveList primitiveList = shaderPipeline.hasTessellationShader() ? in renderQuad()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fProgramInterfaceQueryTests.cpp2869 const bool hasTessellationShader = (m_caseType == CASE_VERTEX_TESS_FRAGMENT) || in init() local
2878 …if (hasTessellationShader && !supportsES32orGL45 && !m_context.getContextInfo().isExtensionSupport… in init()