Searched refs:hasVertexBuffer (Results 1 – 2 of 2) sorted by relevance
76 GrOpsRenderPass* bindPipeline(GrPrimitiveType, bool isInstanced, bool hasVertexBuffer);445 static GrGeometryProcessor* Make(SkArenaAlloc* arena, bool instanced, bool hasVertexBuffer) { argument447 return new (ptr) MeshTestProcessor(instanced, hasVertexBuffer);467 MeshTestProcessor(bool instanced, bool hasVertexBuffer) argument473 if (hasVertexBuffer) {553 bool hasVertexBuffer) { argument571 hasVertexBuffer);
293 GrMeshTestProcessor(bool instanced, bool hasVertexBuffer) in GrMeshTestProcessor() argument299 if (hasVertexBuffer) { in GrMeshTestProcessor()