Home
last modified time | relevance | path

Searched refs:has_edge_padding (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pass.c411 (fb->has_edge_padding && in v3dv_subpass_area_is_tile_aligned()
414 (fb->has_edge_padding && in v3dv_subpass_area_is_tile_aligned()
Dv3dv_private.h770 bool has_edge_padding; member
Dv3dv_device.c2654 framebuffer->has_edge_padding = true; in v3dv_CreateFramebuffer()
Dv3dv_meta_copy.c4079 framebuffer->has_edge_padding = fb_info.width == dst_level_w && in blit_shader()