Searched refs:has_occlusion_query (Results 1 – 2 of 2) sorted by relevance
1162 has_occlusion_query(struct pipe_screen *screen) in has_occlusion_query() function1335 has_occlusion_query(screen)) { in hud_parse_env_var()1571 if (has_occlusion_query(screen)) in print_help()
1638 bool has_occlusion_query = in v3dX() local1640 if (has_occlusion_query) in v3dX()1696 if (has_occlusion_query) in v3dX()