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Searched refs:has_occlusion_query (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/hud/
Dhud_context.c1162 has_occlusion_query(struct pipe_screen *screen) in has_occlusion_query() function
1335 has_occlusion_query(screen)) { in hud_parse_env_var()
1571 if (has_occlusion_query(screen)) in print_help()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dvx_cmd_buffer.c1638 bool has_occlusion_query = in v3dX() local
1640 if (has_occlusion_query) in v3dX()
1696 if (has_occlusion_query) in v3dX()