Searched refs:has_udot_4x8 (Results 1 – 7 of 7) sorted by relevance
147 .has_udot_4x8 = true,297 compiler->nir_options.has_udot_4x8 = dev_info->a6xx.has_dp2acc; in ir3_compiler_create()
191 nir_options->has_udot_4x8 = devinfo->ver >= 12; in brw_compiler_create()
1109 .has_udot_4x8 = sscreen->info.has_accelerated_dot_product, in si_init_screen_get_functions()
97 .has_udot_4x8 = device->rad_info.has_accelerated_dot_product, in get_nir_options_for_stage()
3583 bool has_udot_4x8; member
238 bool use_dot = b->shader->options->has_udot_4x8; in summarize_repack()
903 - nir/algebraic: Separate has_dot_4x8 into has_sdot_4x8 and has_udot_4x8