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Searched refs:have_gl43 (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_screen.c286 if (sws->have_gl43) { in svga_get_param()
377 return sws->have_gl43; in svga_get_param()
392 return sws->have_gl43; in svga_get_param()
395 return sws->have_gl43; in svga_get_param()
398 return sws->have_gl43; in svga_get_param()
408 return sws->have_gl43 ? 16 : 0; in svga_get_param()
412 return sws->have_gl43 ? SVGA_MAX_SHADER_BUFFERS : 0; in svga_get_param()
415 return sws->have_gl43 ? SVGA_MAX_ATOMIC_BUFFERS : 0; in svga_get_param()
470 return sws->have_gl43; in svga_get_param()
656 if ((!sws->have_gl43) && (shader == PIPE_SHADER_COMPUTE)) in vgpu10_get_shader_param()
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Dsvga_winsys.h826 boolean have_gl43; member
Dsvga_context.h992 return svga_screen(svga->pipe.screen)->sws->have_gl43; in svga_have_gl43()
Dsvga_resource_buffer_upload.c196 if (ss->sws->have_gl43 && in svga_buffer_create_host_surface()
Dsvga_format.c2321 return (ss->sws->have_gl43 && (sample_count <= ss->forcedSampleCount)); in svga_is_dx_format_supported()
Dsvga_resource_texture.c1042 if (svgascreen->sws->have_gl43) { in svga_texture_create()
/third_party/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_screen_ioctl.c1146 vws->base.have_gl43 = TRUE; in vmw_ioctl_init()