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Searched refs:heapFlags (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkMemUtil.cpp120 bool MemoryRequirement::matchesHeap (VkMemoryPropertyFlags heapFlags) const in matchesHeap()
131 if ((m_flags & FLAG_HOST_VISIBLE) && !(heapFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) in matchesHeap()
135 if ((m_flags & FLAG_COHERENT) && !(heapFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) in matchesHeap()
139 if ((m_flags & FLAG_LAZY_ALLOCATION) && !(heapFlags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT)) in matchesHeap()
143 if ((m_flags & FLAG_PROTECTED) && !(heapFlags & VK_MEMORY_PROPERTY_PROTECTED_BIT)) in matchesHeap()
147 if ((m_flags & FLAG_LOCAL) && !(heapFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) in matchesHeap()
151 if ((m_flags & FLAG_CACHED) && !(heapFlags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT)) in matchesHeap()
155 if ((m_flags & FLAG_NON_LOCAL) && (heapFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) in matchesHeap()
DvkMemUtil.hpp105 bool matchesHeap (VkMemoryPropertyFlags heapFlags) const;
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp2247 D3D12_HEAP_FLAGS heapFlags,
2291 D3D12_HEAP_FLAGS heapFlags,
2324 D3D12_HEAP_FLAGS heapFlags,
2498 D3D12_HEAP_FLAGS heapFlags,
2602 …static UINT CalcDefaultPoolIndex(D3D12_HEAP_TYPE heapType, D3D12_HEAP_FLAGS heapFlags, bool suppor…
2603 UINT CalcDefaultPoolIndex(D3D12_HEAP_TYPE heapType, D3D12_HEAP_FLAGS heapFlags) const in CalcDefaultPoolIndex()
2605 return CalcDefaultPoolIndex(heapType, heapFlags, SupportsResourceHeapTier2()); in CalcDefaultPoolIndex()
3252 D3D12_HEAP_FLAGS heapFlags, in NormalBlock() argument
3255 MemoryBlock(allocator, heapType, heapFlags, size, id), in NormalBlock()
3302 D3D12_HEAP_FLAGS heapFlags, in MemoryBlock() argument
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DD3D12MemAlloc.h1316 D3D12_HEAP_FLAGS heapFlags,
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DHeapAllocatorD3D12.cpp25 D3D12_HEAP_FLAGS heapFlags, in HeapAllocator() argument
29 mHeapFlags(heapFlags), in HeapAllocator()
DHeapAllocatorD3D12.h31 D3D12_HEAP_FLAGS heapFlags,