/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
D | vktRayTracingCallableShadersTests.cpp | 94 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 178 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 292 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 309 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 314 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 322 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 327 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 335 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 340 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 348 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() [all …]
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D | vktRayTracingShaderBindingTableTests.cpp | 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 202 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 425 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 450 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 452 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 457 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), sh… in initShaderBindingTables() 459 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), sh… in initShaderBindingTables() 466 …deUint8* hitAddressBegin = (deUint8*)hitShaderBindingTable->getAllocation().getHostPtr() + shaderB… in initShaderBindingTables() 475 …flushMappedMemoryRange(vkd, device, hitShaderBindingTable->getAllocation().getMemory(), hitShaderB… in initShaderBindingTables() 482 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() [all …]
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D | vktRayTracingTraversalControlTests.cpp | 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 186 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 286 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 302 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 306 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 618 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in runTest() local 625 …roupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShade… in runTest()
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D | vktRayTracingCaptureReplayTests.cpp | 105 de::MovePtr<BufferWithMemory> hitShaderBindingTable; member 381 …pipelineData.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable… in initShaderBindingTables() 386 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[0].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 400 deviceAddressInfo.buffer = pipelineData.pipelines[0].hitShaderBindingTable->get(); in initShaderBindingTables() 411 …pipelineData.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(… in initShaderBindingTables() 416 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[0].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 424 …pipelineData.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(… in initShaderBindingTables() 429 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[0].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 435 …pipelineData.pipelines[1].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(… in initShaderBindingTables() 440 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[1].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() [all …]
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D | vktRayTracingBarrierTests.cpp | 916 de::MovePtr<BufferWithMemory> hitShaderBindingTable; member 937 , hitShaderBindingTable () in StageData() 1134 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1135 …iceAddressRegionKHR(getBufferDeviceAddress(vkd, device, stageData.hitShaderBindingTable->get(), 0)… in createRayTracingPipelineData() 1149 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1150 …iceAddressRegionKHR(getBufferDeviceAddress(vkd, device, stageData.hitShaderBindingTable->get(), 0)… in createRayTracingPipelineData() 1164 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1165 …iceAddressRegionKHR(getBufferDeviceAddress(vkd, device, stageData.hitShaderBindingTable->get(), 0)… in createRayTracingPipelineData()
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D | vktRayTracingMemGuaranteeTests.cpp | 647 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd, … in runTest() local 652 …eRegion = hitShaderBindingTable.get() != NULL ? makeStridedDeviceAddressRegionKHR(getBufferDevic… in runTest()
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D | vktRayTracingNullASTests.cpp | 439 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBin… in runTest() local 443 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in runTest()
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D | vktRayTracingDataSpillTests.cpp | 1877 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in iterate() local 1922 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get()… in iterate() 1923 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in iterate() 2503 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in iterate() local 2571 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get()… in iterate() 2572 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in iterate() 2591 1u, 1u, hitShaderBindingTable, hitShaderBindingTableRegion); in iterate()
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D | vktRayTracingAccelerationStructuresTests.cpp | 151 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 277 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 589 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 598 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeli… in initShaderBindingTables() 600 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeli… in initShaderBindingTables() 686 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 831 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 840 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipel… in initShaderBindingTables() 1609 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in runTest() local 1611 …upHandleSize, shaderGroupBaseAlignment, raygenShaderBindingTable, hitShaderBindingTable, missShade… in runTest() [all …]
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D | vktRayTracingBuildIndirectTests.cpp | 523 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBin… in runTest() local 526 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in runTest()
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D | vktRayTracingBuildTests.cpp | 452 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderB… in runTest() local 455 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in runTest()
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D | vktRayTracingPipelineLibraryTests.cpp | 596 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = pipelineLibraries[0]->get()->create… in runTest() local 599 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in runTest()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingCallableShadersTests.cpp | 94 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 178 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 292 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 309 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 314 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 322 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 327 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 335 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 340 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 348 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() [all …]
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D | vktRayTracingShaderBindingTableTests.cpp | 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 202 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 425 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 450 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 452 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 457 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), sh… in initShaderBindingTables() 459 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), sh… in initShaderBindingTables() 466 …deUint8* hitAddressBegin = (deUint8*)hitShaderBindingTable->getAllocation().getHostPtr() + shaderB… in initShaderBindingTables() 475 …flushMappedMemoryRange(vkd, device, hitShaderBindingTable->getAllocation().getMemory(), hitShaderB… in initShaderBindingTables() 482 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() [all …]
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D | vktRayTracingTraversalControlTests.cpp | 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 186 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 286 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 302 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 306 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 618 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in runTest() local 625 …roupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShade… in runTest()
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D | vktRayTracingCaptureReplayTests.cpp | 105 de::MovePtr<BufferWithMemory> hitShaderBindingTable; member 381 …pipelineData.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable… in initShaderBindingTables() 386 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[0].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 400 deviceAddressInfo.buffer = pipelineData.pipelines[0].hitShaderBindingTable->get(); in initShaderBindingTables() 411 …pipelineData.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(… in initShaderBindingTables() 416 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[0].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 424 …pipelineData.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(… in initShaderBindingTables() 429 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[0].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() 435 …pipelineData.pipelines[1].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(… in initShaderBindingTables() 440 …KHR(getBufferDeviceAddress(vkd, device, pipelineData.pipelines[1].hitShaderBindingTable->get(), 0)… in initShaderBindingTables() [all …]
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D | vktRayTracingBarrierTests.cpp | 916 de::MovePtr<BufferWithMemory> hitShaderBindingTable; member 937 , hitShaderBindingTable () in StageData() 1134 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1135 …iceAddressRegionKHR(getBufferDeviceAddress(vkd, device, stageData.hitShaderBindingTable->get(), 0)… in createRayTracingPipelineData() 1149 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1150 …iceAddressRegionKHR(getBufferDeviceAddress(vkd, device, stageData.hitShaderBindingTable->get(), 0)… in createRayTracingPipelineData() 1164 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1165 …iceAddressRegionKHR(getBufferDeviceAddress(vkd, device, stageData.hitShaderBindingTable->get(), 0)… in createRayTracingPipelineData()
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D | vktRayTracingMemGuaranteeTests.cpp | 647 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd, … in runTest() local 652 …eRegion = hitShaderBindingTable.get() != NULL ? makeStridedDeviceAddressRegionKHR(getBufferDevic… in runTest()
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D | vktRayTracingNullASTests.cpp | 439 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBin… in runTest() local 443 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in runTest()
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D | vktRayTracingDataSpillTests.cpp | 1877 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in iterate() local 1922 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get()… in iterate() 1923 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in iterate() 2503 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in iterate() local 2571 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get()… in iterate() 2572 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in iterate() 2591 1u, 1u, hitShaderBindingTable, hitShaderBindingTableRegion); in iterate()
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D | vktRayTracingAccelerationStructuresTests.cpp | 151 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 277 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 589 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 598 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeli… in initShaderBindingTables() 600 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeli… in initShaderBindingTables() 686 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 831 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, in initShaderBindingTables() argument 840 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipel… in initShaderBindingTables() 1609 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in runTest() local 1611 …upHandleSize, shaderGroupBaseAlignment, raygenShaderBindingTable, hitShaderBindingTable, missShade… in runTest() [all …]
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D | vktRayTracingBuildIndirectTests.cpp | 523 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBin… in runTest() local 526 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in runTest()
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D | vktRayTracingBuildTests.cpp | 452 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderB… in runTest() local 455 …StridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0)… in runTest()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorSetRandomTests.cpp | 2462 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in iterate() local 2579 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2580 …eStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vk, device, hitShaderBindingTable->get(), 0)… in iterate() 2594 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2595 …eStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vk, device, hitShaderBindingTable->get(), 0)… in iterate() 2609 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2610 …eStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vk, device, hitShaderBindingTable->get(), 0)… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
D | vktBindingDescriptorSetRandomTests.cpp | 2462 de::MovePtr<BufferWithMemory> hitShaderBindingTable; in iterate() local 2579 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2580 …eStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vk, device, hitShaderBindingTable->get(), 0)… in iterate() 2594 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2595 …eStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vk, device, hitShaderBindingTable->get(), 0)… in iterate() 2609 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2610 …eStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vk, device, hitShaderBindingTable->get(), 0)… in iterate()
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