Searched refs:ibuff (Results 1 – 5 of 5) sorted by relevance
/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 201 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer() argument 206 if (ibuff->isCpuBuffer()) { in bindWithIndexBuffer() 209 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(ibuff); in bindWithIndexBuffer() 211 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(ibuff); in bindWithIndexBuffer()
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D | GrGLGpu.h | 567 GrGLAttribArrayState* bindInternalVertexArray(GrGLGpu*, const GrBuffer* ibuff = nullptr);
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/third_party/flutter/skia/tests/ |
D | GrMeshTest.cpp | 161 auto ibuff = helper->getIndexBuffer(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local 162 VALIDATE(ibuff); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 174 mesh.setIndexed(ibuff, repetitionCount * 6, baseRepetition * 6, baseRepetition * 4, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 185 auto ibuff = helper->getIndexBuffer(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local 186 VALIDATE(ibuff); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 194 mesh.setIndexedPatterned(ibuff, 6, 4, kBoxCountX, kIndexPatternRepeatCount); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/third_party/skia/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 195 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer() argument 200 if (ibuff->isCpuBuffer()) { in bindWithIndexBuffer() 203 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(ibuff); in bindWithIndexBuffer()
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D | GrGLGpu.h | 657 GrGLAttribArrayState* bindInternalVertexArray(GrGLGpu*, const GrBuffer* ibuff = nullptr);
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