Searched refs:idvs (Results 1 – 5 of 5) sorted by relevance
948 bi_should_remove_store(nir_intrinsic_instr *intr, enum bi_idvs_mode idvs) in bi_should_remove_store() argument955 return idvs == BI_IDVS_VARYING; in bi_should_remove_store()957 return idvs == BI_IDVS_POSITION; in bi_should_remove_store()964 enum bi_idvs_mode *idvs = data; in bifrost_nir_specialize_idvs() local974 if (bi_should_remove_store(intr, *idvs)) { in bifrost_nir_specialize_idvs()1037 if (b->shader->arch <= 8 && b->shader->idvs == BI_IDVS_POSITION) { in bi_emit_store_vary()1047 } else if (b->shader->arch >= 9 && b->shader->idvs != BI_IDVS_NONE) { in bi_emit_store_vary()1058 bool varying = (b->shader->idvs == BI_IDVS_VARYING); in bi_emit_store_vary()4130 if (ctx->idvs == BI_IDVS_VARYING) in bi_shader_stage_name()4132 else if (ctx->idvs == BI_IDVS_POSITION) in bi_shader_stage_name()[all …]
774 enum bi_idvs_mode idvs; member
3613 bool idvs = vs->info.vs.idvs; in panfrost_direct_draw() local3618 if (idvs) { in panfrost_direct_draw()3658 if (idvs) in panfrost_direct_draw()3721 assert(idvs && "Memory allocated IDVS required on Valhall"); in panfrost_direct_draw()3734 if (idvs) { in panfrost_direct_draw()3777 bool idvs = vs->info.vs.idvs; in panfrost_indirect_draw() local3782 if (idvs) { in panfrost_indirect_draw()3841 if (idvs) { in panfrost_indirect_draw()3893 if (idvs) in panfrost_indirect_draw()3907 if (idvs) { in panfrost_indirect_draw()
313 bool idvs; member
858 bool idvs = (job_type == MALI_JOB_TYPE_INDEXED_VERTEX); in pandecode_dcd() local860 if (idvs && state.secondary_shader) in pandecode_dcd()