Searched refs:if_break (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/amd/common/ |
D | ac_nir_lower_ngg.c | 1615 …nir_if *if_break = nir_push_if(b, nir_uge(b, current_clear_primflag_idx, nir_imm_int(b, b->shader-… in ngg_gs_clear_primflags() local 1619 nir_push_else(b, if_break); in ngg_gs_clear_primflags() 1625 nir_pop_if(b, if_break); in ngg_gs_clear_primflags() 2897 nir_if *if_break = nir_push_if(b, nir_ieq_imm(b, loaded, 0)); in handle_smaller_ms_api_workgroup() local 2901 nir_pop_if(b, if_break); in handle_smaller_ms_api_workgroup()
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