Searched refs:imageBindings (Results 1 – 9 of 9) sorted by relevance
586 const std::vector<gl::ImageBinding> &imageBindings = executable.getImageBindings(); in addImageDescriptorSetDesc() local589 for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex) in addImageDescriptorSetDesc()591 const gl::ImageBinding &imageBinding = imageBindings[imageIndex]; in addImageDescriptorSetDesc()1418 const std::vector<gl::ImageBinding> &imageBindings = executable.getImageBindings(); in updateImagesDescriptorSet() local1421 if (imageBindings.empty()) in updateImagesDescriptorSet()1431 for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex) in updateImagesDescriptorSet()1433 const gl::ImageBinding &imageBinding = imageBindings[imageIndex]; in updateImagesDescriptorSet()
160 std::vector<gl::ImageBinding> *imageBindings) in markUnusedUniformLocations() argument
154 std::vector<gl::ImageBinding> *imageBindings) in markUnusedUniformLocations() argument
107 std::vector<gl::ImageBinding> *imageBindings) override;
1080 std::vector<gl::ImageBinding> *imageBindings) in markUnusedUniformLocations() argument1101 gl::ImageBinding &imageBinding = (*imageBindings)[imageIndex]; in markUnusedUniformLocations()
112 std::vector<gl::ImageBinding> *imageBindings) override;
1157 std::vector<gl::ImageBinding> *imageBindings) in markUnusedUniformLocations() argument1173 (*imageBindings)[imageIndex].unreferenced = true; in markUnusedUniformLocations()
818 const std::vector<ImageBinding> &imageBindings = executable.getImageBindings(); in updateActiveImages() local819 for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex) in updateActiveImages()821 const gl::ImageBinding &imageBinding = imageBindings.at(imageIndex); in updateActiveImages()
1723 std::vector<ImageBinding> *imageBindings = getExecutable().getImageBindings(); in resolveLinkImpl() local1725 &mState.mExecutable->mSamplerBindings, imageBindings); in resolveLinkImpl()2940 const std::vector<ImageBinding> &imageBindings = getExecutable().getImageBindings(); in getImageUniformBinding() local2941 const std::vector<GLuint> &boundImageUnits = imageBindings[imageIndex].boundImageUnits; in getImageUniformBinding()3631 std::vector<ImageBinding> &imageBindings = mState.mExecutable->mImageBindings; in linkSamplerAndImageBindings() local3645 imageBindings.emplace_back( in linkSamplerAndImageBindings()3652 imageBindings.emplace_back( in linkSamplerAndImageBindings()