Home
last modified time | relevance | path

Searched refs:in_0 (Results 1 – 4 of 4) sorted by relevance

/third_party/flutter/skia/modules/skottie/src/effects/
DLevelsEffect.cpp72 auto in_0 = SkTPin(fInBlack, 0.0f, 1.0f), in apply() local
90 auto dIn = in_1 - in_0, in apply()
105 in_0 += std::copysign(kEpsilon, .5f - in_0); in apply()
111 auto t = -in_0 / dIn, in apply()
/third_party/skia/modules/skottie/src/effects/
DLevelsEffect.cpp39 auto in_0 = fInBlack, in build_lut() local
57 if (SkScalarNearlyEqual(in_0, out_0) && in build_lut()
64 auto dIn = in_1 - in_0, in build_lut()
79 in_0 += std::copysign(kEpsilon, .5f - in_0); in build_lut()
83 auto t = -in_0 / dIn, in build_lut()
/third_party/mesa3d/src/amd/compiler/tests/
Dtest_optimizer_postRA.cpp143 Temp in_0 = inputs[0]; variable
146 Operand op_in_0(in_0);
/third_party/mindspore/patches/
D0006-Support-converting-THIRDPARTY-model-in-MSLite.patch287 + ASSERT_EQ(result.input_names[0], "in_0");
599 + * If input names are not provided in config, use the default prefix to generate like: "in_0;in_1;…