Searched refs:in_mask (Results 1 – 9 of 9) sorted by relevance
/third_party/gstreamer/gstplugins_base/gst/audioconvert/ |
D | gstaudioconvert.c | 552 guint64 in_mask = 0, out_mask = 0; in gst_audio_convert_fixate_channels() local 593 gst_structure_get (ins, "channel-mask", GST_TYPE_BITMASK, &in_mask, NULL); in gst_audio_convert_fixate_channels() 597 in_mask = in gst_audio_convert_fixate_channels() 614 gst_structure_set (outs, "channel-mask", GST_TYPE_BITMASK, in_mask, NULL); in gst_audio_convert_fixate_channels() 619 if (in_mask == out_mask) in gst_audio_convert_fixate_channels() 635 intersection = in_mask & out_mask; in gst_audio_convert_fixate_channels() 637 gst_structure_set (outs, "channel-mask", GST_TYPE_BITMASK, in_mask, in gst_audio_convert_fixate_channels()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_delay.c | 244 regmask_t *in_mask, bool mergedregs) in delay_calc() argument 247 memcpy(&mask, in_mask, sizeof(mask)); in delay_calc()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_nir_passes.h | 88 d3d12_fix_io_uint_type(struct nir_shader *s, uint64_t in_mask, uint64_t out_mask);
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_nir.h | 77 bool dxil_nir_fix_io_uint_type(nir_shader *s, uint64_t in_mask, uint64_t out_mask);
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D | dxil_nir.c | 2013 dxil_nir_fix_io_uint_type(nir_shader *s, uint64_t in_mask, uint64_t out_mask) in dxil_nir_fix_io_uint_type() argument 2016 !(s->info.inputs_read & in_mask)) in dxil_nir_fix_io_uint_type() 2021 while (in_mask) { in dxil_nir_fix_io_uint_type() 2022 int slot = u_bit_scan64(&in_mask); in dxil_nir_fix_io_uint_type()
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D | nir_to_dxil.c | 5854 uint64_t in_mask = in nir_to_dxil() local 5862 NIR_PASS_V(s, dxil_nir_fix_io_uint_type, in_mask, out_mask); in nir_to_dxil()
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/third_party/alsa-lib/src/pcm/ |
D | pcm_rate.c | 317 uint64_t in_mask = rate->in_formats; in choose_preferred_format() local 321 if (!in_mask || !out_mask) in choose_preferred_format() 325 if (in_mask & out_mask & (1ULL << rate->orig_in_format)) in choose_preferred_format() 329 in = get_best_format(in_mask, rate->orig_in_format); in choose_preferred_format() 338 else if (in_mask & (1ULL << out)) in choose_preferred_format() 341 in_mask &= ~(1ULL << in); in choose_preferred_format()
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/third_party/ffmpeg/libavfilter/ |
D | vf_v360.c | 4107 int in_mask, out_mask; in v360_slice() local 4119 … in_mask = s->in_transform(s, vec, in_height, in_width, rmap.v, rmap.u, &du, &dv); in v360_slice() 4121 … in_mask = s->in_transform(s, vec, in_width, in_height, rmap.u, rmap.v, &du, &dv); in v360_slice() 4128 mask8[0] = 255 * (out_mask & in_mask); in v360_slice() 4130 mask16[0] = max_value * (out_mask & in_mask); in v360_slice()
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/third_party/mesa3d/src/amd/common/ |
D | ac_nir_lower_ngg.c | 881 uint64_t in_mask = UINT64_C(1) << (uint64_t) in_io_sem.location; in analyze_shader_before_culling_walk() local 883 nogs_state->inputs_needed_by_pos |= in_mask; in analyze_shader_before_culling_walk() 885 nogs_state->inputs_needed_by_others |= in_mask; in analyze_shader_before_culling_walk()
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