Searched refs:infoLen (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 85 GrGLint infoLen = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader() local 86 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen)); in GrGLCompileAndAttachShader() 87 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger in GrGLCompileAndAttachShader() 88 if (infoLen > 0) { in GrGLCompileAndAttachShader() 92 GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, &length, (char*)log.get())); in GrGLCompileAndAttachShader() 94 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
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D | GrGLProgramBuilder.cpp | 482 GrGLint infoLen = GR_GL_INIT_ZERO; in checkLinkStatus() local 483 GL_CALL(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen)); in checkLinkStatus() 484 SkAutoMalloc log(infoLen+1); in checkLinkStatus() 485 if (infoLen > 0) { in checkLinkStatus() 489 GL_CALL(GetProgramInfoLog(programID, infoLen+1, &length, (char*)log.get())); in checkLinkStatus() 491 const char* errorMsg = (infoLen > 0) ? (const char*)log.get() in checkLinkStatus()
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/third_party/flutter/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 94 GrGLint infoLen = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader() local 95 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen)); in GrGLCompileAndAttachShader() 96 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger in GrGLCompileAndAttachShader() 97 if (infoLen > 0) { in GrGLCompileAndAttachShader() 101 GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, &length, (char*)log.get())); in GrGLCompileAndAttachShader() 103 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
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D | GrGLProgramBuilder.cpp | 431 GrGLint infoLen = GR_GL_INIT_ZERO; in checkLinkStatus() local 432 GL_CALL(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen)); in checkLinkStatus() 433 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger in checkLinkStatus() 434 if (infoLen > 0) { in checkLinkStatus() 438 GL_CALL(GetProgramInfoLog(programID, infoLen+1, &length, (char*)log.get())); in checkLinkStatus() 440 errorHandler->compileError(allShaders.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in checkLinkStatus()
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