Searched refs:initialUsage (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | ResourceAllocatorManagerD3D12.cpp | 185 D3D12_RESOURCE_STATES initialUsage) { in AllocateMemory() argument 204 optimizedClearValue, initialUsage)); in AllocateMemory() 213 initialUsage)); in AllocateMemory() 272 D3D12_RESOURCE_STATES initialUsage) { in CreatePlacedResource() argument 331 heap->GetD3D12Heap(), allocation.GetOffset(), &resourceDescriptor, initialUsage, in CreatePlacedResource() 347 D3D12_RESOURCE_STATES initialUsage) { in CreateCommittedResource() argument 381 &heapProperties, D3D12_HEAP_FLAG_NONE, &resourceDescriptor, initialUsage, in CreateCommittedResource()
|
D | ResourceAllocatorManagerD3D12.h | 66 D3D12_RESOURCE_STATES initialUsage); 81 D3D12_RESOURCE_STATES initialUsage); 87 D3D12_RESOURCE_STATES initialUsage);
|
D | DeviceD3D12.cpp | 528 D3D12_RESOURCE_STATES initialUsage) { in AllocateMemory() argument 530 initialUsage); in AllocateMemory()
|
D | DeviceD3D12.h | 111 D3D12_RESOURCE_STATES initialUsage);
|
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | ResourceAllocator.cpp | 41 D3D12_RESOURCE_STATES initialUsage) { in Allocate() argument 61 heapProperties, D3D12_HEAP_FLAG_NONE, &resourceDescriptor, initialUsage, nullptr, in Allocate()
|
D | ResourceAllocator.h | 32 D3D12_RESOURCE_STATES initialUsage);
|