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Searched refs:inputLengths (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp798 const int* inputLengths, in ProcessDeferred() argument
841 if (inputLengths == nullptr || inputLengths[s] < 0) in ProcessDeferred()
844 lengths[s + numPre] = inputLengths[s]; in ProcessDeferred()
1261 const int* inputLengths, in PreprocessDeferred() argument
1278 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1301 const int* inputLengths, in CompileDeferred() argument
1318 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1468 const int* inputLengths, in ShCompile() argument
1493 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()